- Need for speed pro street pc gaming wiki how to#
- Need for speed pro street pc gaming wiki windows 10#
- Need for speed pro street pc gaming wiki series#
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^ "Over Drivin' DX (Japan based The Need for Speed)".^ "The Need for Speed for SEGA Saturn".^ "The Need for Speed for PlayStation".^ "The Need for Speed release Dates on PlayStation".^ "Need for Speed: Pro Street Review".^ "Need for Speed: Underground Review".^ "Electronic Arts completes acquisition of Bullfrog Productions Ltd".
Need for speed pro street pc gaming wiki series#
Electronic Arts considers one of the reasons the series has remained so popular is because "the series has long been an ever-evolving franchise, one that changes up its focus, mechanics and style every couple of years."
The NFS series is among the best-selling video game franchises with 100 million copies sold.
Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. Need for Speed is a series of racing video games where the main objective is to win races in a variety of game modes, in the process eluding traffic and police. The series debuted with The Need for Speed in North America, Japan (under the Over Drivin' title through High Stakes), and Europe in 1997. After a stint with several game developers (including British developer Criterion Games) from 2009 through 2012, the series is currently being handled by Swedish-British developer Ghost Games, whose debut title Need for Speed Rivals was released in 2013. They were later primarily developed by Canadian developer EA Black Box for a period of the series' history from 2002 to 2011. Games in the series were primarily developed by Canadian developer EA Canada from 1992 to 2001. Whether a controller has a rumble engine within it or not.The Need for Speed video game series is published by Electronic Arts. For instance, Xbox 360 Controller has two revisions one with soldered, and one with USB dongle.Ģ) Haptic feedback.
Need for speed pro street pc gaming wiki how to#
I am not 100% sure how to handle controllers whose revisions have different connection methods. GameCube controller, DualShock 2)Īdditionally, if it's desired, the USB category can be divided into:
Need for speed pro street pc gaming wiki tv#
Nintendo DS, Amazon Fire TV Game Controller) USB (e.g. Logitech Gamepad F310, DualShock 3).Whether a controller can be connected to PC by one or more of these: Problem: Unlocking boosterpack extra carsĬurrently, seems a bit limited in its scope, and I have two proposals for additional properties to add to it, since I presume I lack editing rights for that infobox:ġ) Connection method. None at this time or use either the Generic Fix (recommended) or ReShade. I don't understand what could be the problem as the Generic Fix uses dinput8.dll while Reshade uses D3D9.dll. I tried standalone versions of SweetFX but they also crash or just refuse to work. Not a biggie but I like to use ReShade as I use it in many games but the game crashes on launch when using them both. Problem: Game won't launch when using Generic Fix and ReShade together dll's are copied into the gamefolder I have proper soundvolume now.
Need for speed pro street pc gaming wiki windows 10#
Maybe just a Windows 10 problem or something related to my hardware (Creative Audigy RX) and not a very serious problem but when I choose Surround in the soundoptions I have to significantly increase the volume. Problem: Low soundvolume when using surround With v-sync enabled my gameplay experience was significantly improved, so I'd like to hear what anyone else has to say about it. You can then use Borderless Gaming to run the game at fullscreen at your desired resolution. What I have done is using the NFS Pro Street Generic Fix and use windowed mode. I think I have remedied this issue though. I think the gamedevelopers already had this issue and probably tried to make it less noticable to lock the framerate to 30fps in the version 1.1 patch. So once more people witness the issue in question is solved the page editor can decide to include it.Ī severe gameplay problem are the constant framerate drops this game is having even on high end machines. I want to do this as a sanity check because in the past I would enthausiastically jump the gun when I seemingly solved an issue when on a more thourough view nothing was solved at all. I'm making this article to inventorize any issues not adressed or unsolved.